Perk model for numbers:
Ballistic L4 set ≈ ×2.56 damage, ×1.97 AS, ×1.4 reload, ×1.5 clip
(Glass Cannon, Stopping Power, Marksman, Head Hunter×4, Heavy Bullets, Bullet Storm, Bullet Hell @100% momentum, Speedload, Deep Mags).
Pistols use Gunslinger (+200%) + Fallback Plan. Launchers use Glass + Implosion + Direct Hit.
Builds below are all-round (damage-first). Infinite ammo marked *. No mods/crits/heat.
Top headshot DPM (reload included)
HS_DPM = (clip × HS/shot) ÷ (empty + reload) × 60
Top HS DPM — finite mags only
Excludes infinite laser ammo.
Top HS damage per bullet
Top raw HS DPS (ignore reload)
Perk builds by weapon type
12 perks, ordered 1 (most important) → 12. Unlock top-down for your slots.
Perk build for every gun
Search or filter by type.
Better pure-sponge tank
Role = pull + survive so teammates kill. Pacifist is fine for this role.