All information is based on maxed gun upgrades
HS_DPM = (clip × HS/shot) ÷ (empty + reload) × 60
Excludes infinite laser ammo.
As of v7.6.8. Slots 1–8 = any color. Slot 9 Red, 10 Blue, 11 Green, 12 Yellow. Non-permanent slots can drop when content is added.
What that class optimizes for. Individual guns differ below.
Pick a build category (includes Crit / Crit Chance / Headshot), then search or filter by type. Mods assume Tier 5 · 6 slots. Slots 9–12 color-locked. Launchers skip Lucky Mod.